I decided to sit out for most of the last month or so of games internet misogyny shit, opting instead of signal boost the good people willing to jump into the fray themselves. There is one thing I wanted to write a short note about, though — the identity of “gamer” and why I haven’t used it myself…
avocado-slice replied to your post “FRIEND HAVE YOU SEEN THE PERSONA 5 TRAILER. MC looks so cute.”Maybe his friends are chairs
here’s hoping protag’s friends are chairs!
Regardless of how she feels about them, my ex-girlfriend’s child is going to grow up in a world where videogames do not carry the kind of negative stigma they had when we were young. I don’t give a flying fuck what you think about Zoe Quinn.
The bizarre anti-Zoe, anti-woman, dogwhistle campaign is something really strange.
Strength - 15
Intelligence - 13
Wisdom - 17
Constitution - 11
Dexterity - 10
Charisma - 14
Mad at anyone who knew about 2NE1 and didn’t tell me.
"In the 2000 game, the biggest threats are oppression and harassment from authority figures. In the 2008 game, bullying and toxicity threaten to destroy the culture from within. The kids of World are placed in a direct competition that can only have one winner, forcing them to view each other as threats. They also have to contend with the Reapers, older teenage enforcers who target players for sport. In World’s vision of Shibuya, kids their own age are a threat, and the older kids are a source of fear and persecution instead of guidance and support.”